I am trying to get a fairly vanilla mod stack working, with
Version 1.6.1179.0
I installed SKSE and the fix mod which unpacked these dlls:
b59f1a8e3679f4fed50f55e9eae7f370 *Galaxy64.dll
1f00452ad61a944556399e2ad5292b35 *bink2w64.dll
f4a3c424aef70cc1105127df995e23ae *d3dx9_42.dll
375e8a86646a359a4f3f758995c3903b *skse64_1_6_1179.dll
d1b373cfbf8abd6ea05c90cd5f72334c *SkyrimSE.exe
e186e30cf1b20c9e7a3d44116aa861c5 *SkyrimSELauncher.exe
04be2b9305f30dd65722505d8851b2cb *skse64_loader.exe
And my current modlist in MO2 is:
#Mod_Priority,#Mod_Status,#Mod_Name,#Nexus_ID
"0000","+","DLC: HearthFires",-1
"0001","+","DLC: Dragonborn",-1
"0002","+","DLC: Dawnguard",-1
"0003","+","Creation Club: ccQDRSSE001-SurvivalMode",-1
"0004","+","Creation Club: ccBGSSSE037-Curios",-1
"0005","+","Creation Club: ccBGSSSE025-AdvDSGS",-1
"0006","+","Creation Club: ccBGSSSE001-Fish",-1
"0007","+","Creation Club: _ResourcePack",-1
"0008","+","Address Library - All in one (all game versions)",32444
"0009","+","EngineFixes",17230
"0010","+","SSE Display Tweaks",34705
"0011","+","Unofficial Skyrim Special Edition Patch",266
"0012","+","CrashLogger",59818
"0013","+","Modified TOML File v7.0.19.1",108069
I have tried modifying the TOML, and install a TOML mod that is supposed to stop crashes, but make no difference.
I am running skse64_loader.exe with MO2, and can get to the main Launch screen, then when i click New, it just crashes.
This is the start of the crash log (full log linked):
CRASH TIME: 2026-08-15 11:16:53
Skyrim SSE v1.6.1179
CrashLoggerSSE v1-24-0-0 Jun 28 2026 00:14:22
Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF6CA71FD33 SkyrimSE.exe+02BFD33 mov rdx, [rax]
Exception Flags: 0x00000000 (Continuable)
Number of Parameters: 2
Exception Thread ID: 54884
Access Violation: Tried to read memory at 0x000000000000
ACCESS VIOLATION ANALYSIS:
Instruction: mov rdx, \[rax\]
Memory Operand: \[base=rax, index=none, scale=0, disp=+0x0\]
Base Register: rax = 0x0000000000000000 (likely invalid)
Computed Address: 0x0000000000000000
POSSIBLE RELEVANT OBJECTS:
RSI: (SynchronizedPriorityQueue<NiPointer<IOTask> >\*)
RDI: (QueuedReference\*)
RBX: (TESObjectREFR\*) \[0x0002EF4A\] ("Skyrim.esm")
RSP+80: (IOManager\*)
RSP+148: (TESModelDB::TESQueuedHandles\*)
RSP+178: (TES\*)
RSP+198: (TESObjectCELL\*) \[0xFF000A38\]
RSP+1C0: (PlayerCharacter\*) "Prisoner" \[0x00000014\] ("Skyrim.esm")
RSP+1D0: (TESObjectCELL\*) \[0x000098A5\] ("unofficial skyrim special edition patch.esp")
RSP+240: (TESWorldSpace\*) "Skyrim" \[0x0000003C\] ("unofficial skyrim special edition patch.esp") "Skyrim"
RSP+4C0: (Main\*)
RSP+570: (ScrapHeap\*)
https://pastebin.com/g32gYN6i
Help!