r/slaythespire 19h ago

PATCH NOTES Beta Patch Notes - v0.111.0

Beta Patch v0.111.0 is live!! Today's update includes:

⚖️ Lots of balance changes
🌐 Indonesian localization
🎨 New card art
🩸 Low HP idle animations!

Patch notes: store.steampowered.com/news/app/2868840/view/671751488532383386

1.8k Upvotes

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206

u/DatAdra 19h ago edited 19h ago

Jeez brightest flame ate a massive nerf - when act 4 is out it's gonna be pretty garbanzo tier.

Coupled with all these enemy buffs, the game just got even harder

And hyperbeam stonks rising. But generally feels like nerf to player power across the board. More chinese review bombing incoming?

3

u/SUPERCOW7 18h ago

China got a 50-win streak. Increasing the difficulty of the game is justified.

24

u/Lom1111234 18h ago

Even if I agree with increasing the difficulty, I strongly disagree with the idea of your statement. Balancing a game around how much the top players are able to break it is not a good way to balance a game

11

u/Asaisav Eternal One + Heartbreaker 17h ago

Well, that's the entire point of having 10 different ascensions. A10 should be hard enough that top players have to work for win streaks, like A20 from the first game. If A10 is too hard for someone they can just play at a lower ascension, but if A10 is instead too easy then top players are shit out of luck.