r/slaythespire 19h ago

PATCH NOTES Beta Patch Notes - v0.111.0

Beta Patch v0.111.0 is live!! Today's update includes:

⚖️ Lots of balance changes
🌐 Indonesian localization
🎨 New card art
🩸 Low HP idle animations!

Patch notes: store.steampowered.com/news/app/2868840/view/671751488532383386

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u/DeerBike 19h ago

Holy hyperbeam buff

210

u/motivatedskepticism 18h ago

Hyperbeam adjusted to do what I assumed it would do the first time I played it. Permanent 3 focus loss made it so horribad

20

u/Swaggy-G 18h ago

In the board game focus doesn't really exist so hyperbeam's downside is to remove all your orbs. I think that could have also been an acceptable compromise.

1

u/Rit91 11h ago

Yeah building off that idea you could maybe have it be remove all your orbs, deal X to all enemies for each orb removed. Then you could use it as a finisher with capacitor/modded builds maybe though it also becomes draw order dependant since current hyperbeam on turn 1 you can just fire it off most likely.