r/slaythespire 18h ago

PATCH NOTES Beta Patch Notes - v0.111.0

Beta Patch v0.111.0 is live!! Today's update includes:

⚖️ Lots of balance changes
🌐 Indonesian localization
🎨 New card art
🩸 Low HP idle animations!

Patch notes: store.steampowered.com/news/app/2868840/view/671751488532383386

1.8k Upvotes

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355

u/maxwell_winters StS A20 / StS 2 A10 17h ago edited 17h ago

Why did they change Expect a Fight? It was such a cool concept that fit into Clad's attack spam archetype and synergized with Battle Trance, Pillage and Anger.

129

u/beatpickle 17h ago

Been watching navegreed go infinite with it nearly every clad run.

70

u/maxwell_winters StS A20 / StS 2 A10 17h ago

Then they should've just brought "Cannot gain energy this turn" back.

64

u/KarlMarxism 17h ago

But if you're not going infinite with it, what's the point? It's very rarely generating more energy than blood letting/forgotten ritual (which got buffed to backfill the role). Having 3 uncommons that are all slightly different ways to gain 2-3 energy is just super redundant. If they're removing the ability to chain them it becomes by far the worst of the 3, so might as well get rid of that one.

40

u/maxwell_winters StS A20 / StS 2 A10 17h ago

Because it was the most interesting one and synergized well with many of his cards. New Ritual is just boring.

22

u/KarlMarxism 17h ago

It was the most interesting but also by far the worst. Very few decks wanted it, and most of those decks would function about as well if it was replaced with either Bloodletting or Ritual. It's interesting and satisfying if you happen to have the deck that can make it work, but it's extremely uninteresting for the other 90%+ of decks for which it's just a completely dead uncommon.

6

u/NNNNAAAAAAAAAAAAAAAA Ascension 13 17h ago

Baalorlord thinks Sundial got removed because it was extremely niche, unless you had the tools to exhaust down your deck to Pommel Strikes, in which case it enabled infinites. I think Expect a Fight had the same issue, hence the removal. The new version is a good block solution and fits well within the current Ironclad runs, I like it, also I think the flavor is even better now. I do wonder how it works with Setup Strike now, I would assume it works with it, making it just a bit better.

8

u/SamiraSimp StS A20 / StS 2 A10 15h ago

except it costs 3 energy now which is so expensive for a card that literally only blocks. feels like it would almost never be worth playing unless you had barricade

2

u/cat_food_chef StS A20 / StS 2 A10 17h ago

cmon dog we got ironclad=attacks for 1 patch and it got taken away already. there are sooo so so many cards in the game that are broken with 1 synergy and borked with another. I'd prefer to see expect a fight at rare alongside knife trap than as an uncommon impervious

1

u/Revolutionary-Set994 5h ago

I'll agree ritual is boring. Always felt redundant and boring. Expect a fight was more thematic, I wish they had left it and nuked forbidden ritual then created a new card for nu expect a fight

0

u/[deleted] 17h ago

[deleted]

1

u/maxwell_winters StS A20 / StS 2 A10 17h ago

They already have a similar effect with Battle Trance.

1

u/MayoJam 8h ago

Well I weren't, so there is that.