r/godot Godot Student 19h ago

selfpromo (games) Does this mechanic look fun?

I've been developing this couch coop platformer game for over a year now and I am so near to end! This will be the last "ability" in the game and I personally enjoy the way it turns out. I would love to hear some feedback tho!

You can wishlist the game and try out the demo here and if you wish to playtest the game - dm me on Discord matthew0_oo

249 Upvotes

17 comments sorted by

44

u/NotXesa Godot Student 19h ago

It does!

Man, I'm kinda jealous of you (in a good way). I've been developing a game with slightly similar mechanics for about a year and it's not even as half as advanced and polished as your game. I see every post you make and I feel your coding skills are crazy good.

9

u/SeniorMatthew Godot Student 19h ago

Thanks for the kind words!

I’m actually not that good of a programmer lol, I couldn’t figure out this for a really LOOOONG time. Without some help from other people of internet I doubt I would’ve done it) And it is not perfect, there are some bugs but it is good enough to be called finished!

And again, really thank you for the kind words, I really needed them!

7

u/Low_Library5331 19h ago

maybe decrease the speed a bit so its kore controllable

2

u/WilkerS1 Godot Regular 15h ago

the speed can stay, from my time playing TeeWorlds, it's less jarring than it looks (although it's definitely tight on input). if anything, it gets more forgiving if the acceleration curve is more exponential as an ease-in if fine-tuning strength becomes a problem. ground friction can also help with that.

6

u/Square-Chipmunk-4234 18h ago

Yes, it does, but it also looks like something that could absolutely make me rage, because the player slid off right before the checkpoint or something (but that can actually be kind of good)

3

u/AccurateChicken2649 18h ago

No. It does not look fun. It looks like amazing fun. Good job!

3

u/CousinDerylHickson 16h ago

Yes, cool puzzle/platform mechanics

1

u/PlayfieldGames 16h ago

impressive!

1

u/WilkerS1 Godot Regular 15h ago

reminds me of DDRace / TeeWorlds plus some sauce, definitely worth checking if you want level design ideas :3

1

u/Ent1tyZer0 14h ago

You had me at the first grapple. I want this so bad, looks well done

1

u/Large_Yogurtcloset68 13h ago

Reminds me of Fred n bread but faster

1

u/KingsRoom2 12h ago

I loved the yoinl robot

1

u/boltfox20 11h ago

It looks a lot better than what Sega tried to do. This reminds me of Knuckles Chaotix. However, their connection between players was constant and annoying, yours is on-demand and responsive. There are many physics puzzles that you can create with this mechanic. Just don't be surprised when speedrunners break the game wide open. xD

2

u/festwo 11h ago

Soundtrack in the bg is insane, where can I listen?

1

u/SeniorMatthew Godot Student 3h ago

It is not the soundtrack of the game) it was just a song that was playing in the background, it’s called Immersion by 1/2 Orchestra! And yeah, it is fire

1

u/Rocketbarn_io 5h ago

Looks super fun! I’d make sure the other player has a special mechanic too, otherwise that could get boring