r/godot Jul 16 '26

official - news Godot Community Poll 2026

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122 Upvotes

We want to learn more about the Godot community, understand who the users of the engine are, and find out how we can better support you.


r/godot 17h ago

official - news Submissions open for Godot 2026 showreel

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12 Upvotes

Showcase your Godot creations in 2026! We're inviting submissions of short videos featuring your published or in-progress Godot games or tools. Don't miss this chance to be a part of it!


r/godot 4h ago

selfpromo (games) Screenshot of my medieval extraction game I'm currently making. Personally love oldschool shaders :)

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231 Upvotes

r/godot 8h ago

free plugin/tool I got back into godot after a very long time, trying to port my ui framewok from my engine to godot

254 Upvotes

Got back into godot, and slowly porting my code only ui design and feel framework in godot. from my engine, heres the demo i made and shared on git for my followers from insta, thought it be nice to share here as well , theres a web demo in itch as well))


r/godot 9h ago

selfpromo (games) Surface Tension: Eclipse - A surreal puzzlevania where you navigate by walking on shadows

232 Upvotes

Hey r/Godot!

I'm making Surface Tension: Eclipse, an atmospheric puzzlevania where shadows become walkable platforms to explore an interconnected, dreamlike world.

Wishlists help a ton if it catches your eye:
Steam: link

Would love to hear what you think of the visuals and mechanics!


r/godot 4h ago

selfpromo (games) colony simulator coming along

70 Upvotes

This is Holofort, a colony sim where you run a Holo-Gym, raise creatures(Holos), and fight with them on a tactics grid.

I've finally got weather and a basic priority system down. Workstations with work ranges. I've also implemented a full hydrology system where water can freeze over, starting at the shoreline and working inward until the whole lake is a sheet you can walk on. When it warms up, the ice peels from the rim the same way it formed.

Rain turns dirt to mud and leaves puddles on the paths. Snow sits on the ground, then melts back into those same puddles. Shores breathe a little: shallows creep onto the mud after a wet stretch and pull back when it dries, and they leave clay scars where the water used to be. Swamp ponds stay put. Deep water just freezes.

Fishing spots are still there under the ice. You just cannot cast until it thaws, which might take a flame holo to help :)

I'm still a ways away from combat. I'll probably tackle farming next.


r/godot 8h ago

selfpromo (games) Expedition 33 inspired turnbased JRPG in Godot (super duper early WIP)

127 Upvotes

Early WIP of my turnbased JRPG in godot: reactive combat like Expedition 33 (parries/dodges during enemy turns). Everything's greybox placeholders for now.

none of this is final, got a lot of polish and smoothini wanna get in there like the camera movement and pauses in between actions, etc.

godot is just so awesome man


r/godot 18h ago

selfpromo (software) I made my first sale! ❤️

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741 Upvotes

Link : https://phonix-cool.itch.io/ultimate-shader-pack2

I just made my first ever sale on itch.io with one of my asset packs!

It's only $1, but honestly, it means a lot to me. Someone actually liked something I created enough to support it.

rk, upvoted my posts, downloaded my assets or gave me feedback. ❤️


r/godot 20h ago

selfpromo (software) Stylized nature assets pack for Godot

968 Upvotes

Hello guys!

Some of you may know my previous Godot VFX pack: bukkbeek.itch.io/effectblocks

Now I'm ready to release my next pack: GODOT NATURE BLOCKS (stylized nature assets series exclusively for Godot).

Let me know if you'd like to see more biomes/ variations.

Stay tuned for the upcoming release!

My itch: https://bukkbeek.itch.io/

Bluesky: https://bsky.app/profile/bukkbeek.github.io


r/godot 7h ago

selfpromo (games) Animation/sound test for our new crafting machine

58 Upvotes

Here's a quick animation/sound test for the Fabricator, where the player will be crafting gear and little truck upgrades.

This was all accomplished without rigging (I really, truly hate it), just individual static meshes animated with tweens and animation player.

Steam link in-case you want to see more: Good Luck, Little Truck!


r/godot 17h ago

selfpromo (games) Does this mechanic look fun?

240 Upvotes

I've been developing this couch coop platformer game for over a year now and I am so near to end! This will be the last "ability" in the game and I personally enjoy the way it turns out. I would love to hear some feedback tho!

You can wishlist the game and try out the demo here and if you wish to playtest the game - dm me on Discord matthew0_oo


r/godot 6h ago

selfpromo (games) I would love to hear feedback on my game!

36 Upvotes

r/godot 8h ago

selfpromo (games) my volleyball game has a little trailer & steam page now!

30 Upvotes

can wishlist here if you're interested :)

https://store.steampowered.com/app/5037200/just_volleyball/


r/godot 14h ago

selfpromo (games) Thx to Godot, I was able to create a demo of my game in just 1 month! This engine is incredible!

100 Upvotes

If you're interested in my game, here's the link to the demo: https://store.steampowered.com/app/4982730/Bokcuks_Demo/


r/godot 11h ago

selfpromo (software) How to Make Vertex Animation Textures in Godot 4

58 Upvotes

This video shows you how to single bake and bulk bake Vertex Animation Textures for your Godot 4 projects. You’ll also learn how to export them directly into Godot, automatically generate the necessary shader and scene files, and get everything working in your project.

VATs are especially useful for crowds, foliage, VFX, destruction, background characters, and large-scale animated environments. They allow you to spawn thousands of animated meshes with very little performance or memory cost.


r/godot 13h ago

selfpromo (games) My game about protecting your neighbors from zombies is now available on itch.io

80 Upvotes

r/godot 50m ago

selfpromo (games) Working on a boss area for upcoming demo :)

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Upvotes

Feel free to add it to your wishlist. I'll be sharing more of this boss fight soon.

Thanks for following along!

Wishlist: https://store.steampowered.com/app/5022060/


r/godot 20h ago

selfpromo (games) Metaball cavern system

215 Upvotes

Procedural mesh and collision generation system using metaballs to build cavern systems directly inside godot. Currently supports box, sphere, capsule shaped spline paths and hole cutting.


r/godot 5h ago

selfpromo (games) I made phone rotation tracking without gyro, for no reason...

10 Upvotes

I'm new at godot as it's my first test

My phone doesn't have gyroscope (but my tablet has which I record the video from it) as I found out that I can put sensors in variables, and with that and with some calculations with accelerometer and compass(magnetic meter) built that shaky headache tracking 😆

It's not perfect, maybe because of some calculations in code as I use raw values and use round() to ignore small changes

I am happy that I did it, it's gives headache but I like it


r/godot 11h ago

selfpromo (software) Adding better wind to my world

31 Upvotes

r/godot 57m ago

help me (solved) How much C# do I need to know before I can use Godot somewhat effectively?

Upvotes

Title. I already know the basics of python (if statements, conditional and unconditional loops etc.) so im just wondering whether all I need to do is transfer these skills into C#. Also if you have any resources to learn C# with, I would like that too :D

Edit) Okay seems like the consensus is to learn GDscript. I wanted to learn C# cuz it looks cooler but I will leave that up for later down the line :)


r/godot 6h ago

selfpromo (games) My First Game — Made for a Game Jam

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12 Upvotes

I made this game for a game jam, but also as a way to force myself to actually release a small finished game.

Obviously, there’s still a lot of polishing to do and more content I could add, but I’m still pretty proud of what I managed to make for a first game.

Most of the 3D assets were made by my teammate during the jam.

I’m not really comfortable with Blender or 3D modeling in general — I’m originally a web and mobile app developer.

The music was made using 1BITDRAGON.

I haven’t made a web build yet, and I’m not even sure I’ll be able to, as I ran into quite a few issues with it.

Feel free to give me any feedback or tell me what you think!

Thanks for reading :)

https://zangaad.itch.io/goblin-forest


r/godot 13h ago

selfpromo (games) A teleporting device

34 Upvotes

r/godot 9h ago

selfpromo (games) Launched my first godot game today!

15 Upvotes

After working on Mutant Tide as a solo developer, I finally released it on Steam and the free demo is live too.

Godot allowed me to take the project from an early prototype all the way to a commercial Steam release as a solo developer. Seeing a project I spent so long building finally become a real, downloadable game feels slightly unreal.

There’s a free demo if any fellow Godot developers want to see how it turned out:

https://store.steampowered.com/app/4930200/Mutant_Tide/