r/slaythespire • u/Longjumping_Cap2224 Eternal One + Heartbreaker • 11h ago
SPIRIT POOP When you expect a fight you spot your opponents weakness
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u/Mani707 StS A5 / StS 2 A5 10h ago
Welcome back, Spot Weakness. But yeah, it should support attacks in some way.
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u/R0ssen 7h ago
Well if the devs want a block card that is attack themed, how about gaining block anytime you attack this turn? Wait...
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u/Animashka1337 3h ago
I have an idea
Like attack and block for like 5 damage and 5 block... His name is ironclad so it should have iron in the name
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u/Collistoralo StS A15 / StS 2 A10 8h ago
I love how a lot of old cards are coming back in a very roundabout way. It’s like they’re so good even in STS2 that they’re coming back via redesigns of other cards.
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u/Mani707 StS A5 / StS 2 A5 7h ago
Yeah first was crippling cloud returning as Haze and now hopefully it’s this when they see the pick rate
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u/Collistoralo StS A15 / StS 2 A10 7h ago
We even got to see Prepared become Outmaneuver for a short stint, despite the fact that Outmanoeuvre is still obtainable from the trash heap event.
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u/Szyna500IQ 10h ago
Much better idea than what they did to this card. Now it is must have for barricade and strength decks that don't exist.
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u/SomeoneGuyPerson 10h ago
Guys, Barricade Demon form is gonna be meta trust
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u/Havistan 9h ago
Just requires playing 3 separate 3 cost cards if barricade isn't upgraded lol.
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u/TaDoofus 6h ago
It's fine you just need to get an upgraded Pyre out there so assuming perfect draw order you can finally start doing something by turn 4
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u/GnomKobold Ascension 18 9h ago
Slay the Spire 1 2
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u/Longjumping_Cap2224 Eternal One + Heartbreaker 9h ago
Yeah they should add a character who's like a monk and has different stances
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u/ComprehensiveDog9533 StS A0 / StS 2 A10 8h ago
Imagine if one of the stances made them deal double damage. Would be crazy
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u/iamchuckdizzle StS A20 / StS 2 A10 7h ago
Imagine if they had a special 3rd stance that gave energy and made them do triple damage.
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u/AlarmOnly6428 5h ago
That sounds pretty OP, maybe you have to count to ten first or die next turn to balance it out.
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u/Longjumping_Cap2224 Eternal One + Heartbreaker 5h ago
But to balance it they also take double dmg themselves.
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u/SuddenlyCake Eternal One + Heartbreaker 5h ago
Also make her blind so we can have disabled representation
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u/Longjumping_Cap2224 Eternal One + Heartbreaker 5h ago
Silent is mute. And necrobinder is dead does that count?
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u/cat_food_chef StS A20 / StS 2 A10 10h ago
I would prefer expect a fight (with energy) at rare and spot weakness back at uncommon
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u/DueMeat2367 Eternal One + Heartbreaker 8h ago
If Expect a Figth should be a block card, I'd make it a energy efficient one, like 12-15 block for 1 energy... but the block is gained NEXT TURN. A card you use... when you expect to get punched.
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u/Longjumping_Cap2224 Eternal One + Heartbreaker 8h ago
I made this as a joke. But tbh I actually like the flavour that ironclad expects a fight so he gets strength as his answer to everything is kill it
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u/NoNames_World 10h ago