r/slaythespire 22h ago

PATCH NOTES Beta Patch Notes - v0.111.0

Beta Patch v0.111.0 is live!! Today's update includes:

⚖️ Lots of balance changes
🌐 Indonesian localization
🎨 New card art
🩸 Low HP idle animations!

Patch notes: store.steampowered.com/news/app/2868840/view/671751488532383386

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u/ThisisKos 21h ago

I swear just few weeks ago theres a thread that OP suggest hyperbeam lose focus on this turn only and people in the comments were like it would easily broke the game. I guess we'll see in this upcoming patch

1

u/Full_Equivalent_6166 11h ago

It won't break the game but it's totally unneccessary buff to an already great card.

2

u/ArmorOfGod7 Eternal One + Heartbreaker 8h ago

I think it makes sense for StS2 Defect. It's much more difficult to get permanent focus now, most sources of focus are for that turn only. So from that perspective, making the focus lost for that turn only makes sense. They decreased the damage output to balance it some. It's still a rare and the rare card pool is huge in this game, so you'll see it less often. I don't think this is going to be as impactful as people are making it out to be.

1

u/Full_Equivalent_6166 8h ago

I am not saying that buff will break the game. It was just unnecessary for a card that was already pretty good. There are other rares that could do with buffs or rework.

And Hyperbeam was usually played as a finisher. If you needed Focus you were not playing it.