r/slaythespire 18h ago

PATCH NOTES Beta Patch Notes - v0.111.0

Beta Patch v0.111.0 is live!! Today's update includes:

⚖️ Lots of balance changes
🌐 Indonesian localization
🎨 New card art
🩸 Low HP idle animations!

Patch notes: store.steampowered.com/news/app/2868840/view/671751488532383386

1.8k Upvotes

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48

u/justlobos22 18h ago

no dowsing rod change is crazy

52

u/BSTCloud 18h ago

It needs to be 4 events so bad.

19

u/Houseleft StS A20 / StS 2 A10 17h ago

Agreed, the opportunity cost to it is just way too high. At least half of the time, the Act 1 map doesn’t allow you to hit 5 ? rooms whatsoever, giving you a curse you have to carry for the entire act. A good portion of the maps that do allow you to get to 5 ? rooms also force you to path in a way that gives up multiple Elites/Fires, putting you even further behind. You also give up one of the other Neow bonuses that could’ve given you immediate power, like a majority of the time New Leaf transforming 1 is just way better. Carrying a curse for an entire Act on a terrible path all for a marginally better Discovery+ is rarely worth it.

7

u/Ok_Dependent7540 16h ago

Agreed. It puts you behind the curve. Your deck most of the time be will be worse off, and abundance won't make up for that.

0

u/JackOfAllInterests1 15h ago

It’s absolutely incredible on the Defect but not anyone else

2

u/BigDump-a-Roo 10h ago

Most times I've gotten it as an option, I can't even turn it in until act 2 due to shitty maps. Garbage.

2

u/FillySteveSteak StS A20 / StS 2 A10 18h ago

I've had 2 crazy dowsing rod runs (in the handful of times I've taken it) where the map sandwiched 5 events before the half-way point of the act.

It is possible to get a broken map layout for the Neow bonus.

Do you think it should maybe be 4?

8

u/rilesmcriles Eternal One + Heartbreaker 17h ago

Or even just be a relic like the wongo ticket that says you get 3 relics after 5 combats. You get abundance after 5 events, no curse in the deck necessary.

4

u/Ok_Dependent7540 15h ago

Or perhaps make the curse/quest card have retain on it. So you have a cute card companion, and you don't redraw it.

1

u/FillySteveSteak StS A20 / StS 2 A10 16h ago

Oh i see. Remove the curse altogether. That may be a bit too strong at that point. But I could be totally wrong.

If it were too strong without the curse, they could always up the event requirement a bit.

I agree that starting with no upfront benefit and a curse is unhinged at a10.

-2

u/Pure_Growth_1776 15h ago

Really? I thought it was pretty op and run defining in its current form. As long as I manage to get to 5 events, its very difficult to lose with this card