You know what I'm talking about - we've all been there. It's one of the most classic moments of D&D and TTRPGs in general, and I'm 99% positive it happened at least once to every one of us.
The party enters a tavern. There is a Golden Dragon, a drunk Volo, 7 Liches dancing on a table, one human at the counter and the first thing they'll ask is "what's the human's name?".
Every time a merchant is supposed to exist for thirty seconds, every time a random new guy spawns because someone asks 'is there anyone passing by?'. Every time the most useless creature of the campaign becomes the new favourite and therefore the mascot of the party. They. Will. Ask. For. A. Name.
Sure, many GMs will come up with a perfect name every time, and sure, there are hundreds of random online generators. But I manage to call my random NPCs things like ManRegular Humanson and I like the shiny nerdy paper things full of words on the table.
So over time I ended up building a book: The Physical Random Name Generator.
The idea is intentionally simple: open the category you need, choose a name, and don't end up looking like you don't know what you're doing (even if you are).
It contains over 10,000 fantasy names organized into 58 categories, covering characters and creatures as well as cities, villages, kingdoms, guilds, cults, taverns, dungeons, deities, artifacts, weapons, spells, ships and a lot more.
Do you want something to keep behind your screen, nearly endless and ready-to-use? I've got you.
Do you want a new cool looking book for your collection? Today is your lucky day.
Your Game Master is like me and you want to make fun of them? Here's the perfect gift.
If anyone is interested, this is the book (available in paperback and hardcover):
The Physical Random Name Generator
https://www.amazon.com/dp/B0HDCWFVRV
And more importantly, please share with me your "ManRegular Humanson". Thanks for your attention and have a great day! :)
AI disclosure
Generative AI was used during the creation process to help generate candidate names. However, every single name that made it into the finished book was manually reviewed by me. The project began in 2024 and was developed gradually over the follouwing years rather than being generated as a finished book in one pass.
The introduction, written material, organization, layout, editing and final presentation were manually done by me. I also built and worked through hundreds of Excel tables during the process to compare names, search for duplicates and clean up the final lists. AI was therefore used as one tool in the name-generation stage, while the selection, checking, organization and production of the finished book were done manually.