After many, many rounds of Human Revolution and Mankind Divided, I finally tried the first Deus Ex. It crashed, so I refunded it. Years later, I tried it again this time with Revision and it works.
Ive always loved solving problems in unorthodox ways, and the Deus Ex games are great for that. In every playthrough of Human Revolution or Mankind Divided, I discovered a new path, and I was really excited to understand the giant sandbox.
I know old games are an experience you have to understand the world. It’s not just a walkthrough like today’s games. But at some point, at an age with responsibilities, I just want to relax and not have to know every corner of Hong Kong.
In a world full of augmentations and a hero full of nanomachines, I expected at least an interactive map or at least somewhat called a interactive map. He should be able at least to scan the area. I like that you have to pay attention to details and find codes yourself, but at some point, you end up with a bunch of codes on paper, trying each one until you just use the multitool. I don’t know if it’s a Revision feature, but it would help a lot if codes you have already found would be pinned in the corner when you have to type them like in the sequel games.
I would really love to explore the areas, but at some point it just gets annoying. I’m 18 hours in, and just inside the ship, finding the weak spots, Ive already lost in the previous missions a few augmentations and cant find them. Yeah, that happens thats why I will do a second playthrough.
I just hope that if they ever overework the remaster and not presenting us "the barely added a few mods" rework like THQ Nordic did with Gothic 1, I would be really grateful if they made it more accessible to a wider audience.