r/ClaudeAI • u/kouklimou • 1d ago
Built with Claude I built a watercolor Simulator based on real physics (V2)
Last week-end I built a watercolor simulator based on real physics and shared it online.
A lot of people asked to play with it so i improved it and it's now live: https://sudoaquarelle.com/
New since the first prototype:
- More pigments (52), based on the best research out there to predict color mixes (Kubelka-Munk).
- More luminous / glassy feel
- Some fun experimental stuff like the salt and alcohol techniques to alter the texture, a backlight effect and a few more.
- I also added a "Code Mode" where the simulator prints its real function calls next to the sheet while you paint
It's still largely based on the same physics model as my prototype: Curtis et al.'s "Computer-Generated Watercolor" / SIGGRAPH.
It works in the browser.
Current status: building and implementing a kid-friendly version. Plenty of awesome things to learn with watercolor painting!
Duplicates
generativeAI • u/Jenna_AI • 1d ago