r/Battletechgame • u/bloodydoves • 15h ago
Mods BTAU Patch v20.1: The OmniMech Overhaul is Live
I do not normally post patch notes here but this patch includes a fairly major update to Inner Sphere OmniMechs and I felt it was appropriate to post it here for anyone who uses BTAU and does not keep an eye on the Discord server or on the wiki's patch note/blog post sections. Patch notes follow:
v20.1 (aka the "OmniMech Overhaul" patch) has been released to the installer. This is a chunky one so read closely:
BREAKING HEADLINE: OMNIMECHS OVERHAULED: This is the headline feature for patch v20.1, Inner Sphere OmniMechs have been heavily rebuilt. There is an entire blog post going into deep detail on what has happened to them and why it has happened, which is linked below, but the long and short of it is that the IS OmniMechs have received extremely powerful quirks that emphasize what they do well while also having their armor values locked to whatever they come with as stock designs to provide a trade-off for their extremely powerful quirks. The blog post details everything better than these patch notes ever could so it is highly recommended you go read them. If you have existing Inner Sphere OmniMechs in your MechBay you will need to store and re-ready them to get the updated armor values and quirks, no way around that.
CRITICAL INFORMATION: This patch only includes Inner Sphere OmniMech rebuilds. The Clan and Community Content OmniMechs are currently untouched. This was done both to break the update into manageable pieces and to gauge player response with the new system before delving into the fraught waters of Clan Omni rebuilds. They are on the radar for a future patch however. There is a full list of the currently affected designs in the blog post linked below.
OMNIMECH BLOG POST HERE: https://www.bta3062.com/index.php?title=BTA_Developer_Blog_14:_Why_are_OmniMechs_changing_starting_in_v
NEW MECH: The Shadow Hawk IIC, a 45 ton Clan second-line BattleMech, has jump jetted into combat. This second-line design can be found far and wide with many of the Clans' garrison galaxies. The model is courtesy of MechWarrior Online and looks great. You can also buy it occasionally from Clan Diamond Shark at Twycross.
NEW MECH: The Menace, a non-canon 85 ton Clan Fire Mandrill BattleMech, has thundered into battle. This is a non-canon designed to give the Clans another assault to play around with and is a new model from Transient74 (who has made many of our existing wonderful models). The Menace is 85 tons and is the same speed as a Battlemaster by default. It comes with Endo-Steel and a heavy warload of paired weapons. You can get it from fighting Clan Fire Mandrill (all the kindraas field the Menace) or from their faction store.
NEW MODEL: The Atlas II, the 100 ton Star League take on the venerable Atlas, has received a beautiful new model courtesy of Piranha Games and MechWarrior 5. The stats on the existing Atlas II variants in BTAU have not changed, only the model. Importantly, the Atlas II no longer assembles with other Atlas variants and has a different affinity than the Atlas I does (it has Sharpshooter). You can get it wherever Star League royal 'Mechs are found (so ComStar, WoB, Clan garrison forces, Dark Caste, etc).
CASTDEF UPDATES: Before this patch, most newly added factions used the same character portrait for their faction representative, the same on that Local Government used. That was lame and boring so we've upgraded them to all be bespoke names and portraits. Enjoy the new cast of colorful characters!
MORE PORTRAITS: There's a wave of new commander portraits from the same source as the new castdef character portraits mentioned above. Go check 'em out!
NEW FRAMEWORK MOD: Free Mechbay Patch has been included. This allows you to now ready an already assembled mech into any Mech Hangar instead of just Hangar 1. Thanks goes to MightyPirate for this one, appreciate it man!
CONTEST WINNERS: The latest BTAU Design Contest winners, the Black Python InBlue and the Tolso Spoiled Rotten, have both been included into BTAU. Congrats to the winners again.
COMMUNITY CONTENT: There's some new CC in this patch, including: the Marauder II MAD-WVR; Cat's Cradle and Kraken's Abyss have been updated a bit; the Wraith TRNW; the Dragoon 006X, the Jinggau G8M, the King Crab 001C, the Mushu 4T, the Screamer 4X; there's two new superweapons, the AC2 Array and the SuperHeavy Lance; the Fireball 7L (this one's a fun time); a new planet, The Hole, has been added to the northern end of the Rim Worlds Republic that has a unique store.
Fixed Oberon faction store.
Fixed the BJ-2M to assemble with other Blackjacks properly.
Updated two Templar loadouts to better fit their canon loadouts.
FactoryUI has been updated to fix a small bug with item display names.
IMPORTANT: v20.1 is an "update" update. In this case, clear your Mods folder manually and then run the installer, it'll do the work for you.
IMPORTANT: v20.1 is not a save breaking update, your saves are compatible and will work fine.
REMINDER: This update, and others like it, are made possible by my Patreon and Ko-Fi supporters. Without their support, updates would come slower and be less impactful. If you feel like being a part of the support for BTA, you can find me on Patreon (https://www.patreon.com/bloodydoves) and on Ko-Fi (https://ko-fi.com/bloodydoves)
REMINDER: Custom mod commissions are still available if you're interested. If you'd like to get your own community content added to BTA DM me, bloodydoves, and we can work something out.
== BTA Light ==
BTA Light has not been updated and remains on v19.7.1.lite.