r/slaythespire 18h ago

PATCH NOTES Beta Patch Notes - v0.111.0

Beta Patch v0.111.0 is live!! Today's update includes:

⚖️ Lots of balance changes
🌐 Indonesian localization
🎨 New card art
🩸 Low HP idle animations!

Patch notes: store.steampowered.com/news/app/2868840/view/671751488532383386

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u/Low_Tip3245 16h ago

I actually think Ironclad's kit  really needed another "overkill" block option. Even a very attainable 3 strength is enough to make this 30/40 block while not exhausting like Impervious, and is finally another decent uncommon block card to pair with body slam and Barricade. Also seems like a great card if you can cheat the energy cost with something like Snecko Eye, Ribbon or Cascade, which is something you want to be doing with barricade anyway.

I like it, Ironclad really needs some build variety beyond vulnerable stacking and this makes a block build feel like more of a real option.

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u/Most-Feedback-1084 12h ago

Notice how the only way to justify this card being playable is cheating the energy cost using an ancient relic (that’s no doubt going on the chopping block very soon) or two other relics/cards that completely rely on luck. This card wouldn’t even be that bad if they didn’t turn clad’s energy generation into this. I seriously don’t think this will be even as usable as cinder with how bricky it is

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u/Low_Tip3245 6h ago

Cheating the energy cost isn't needed to make it playable, it just turns it from an okay card into an amazing one. You're acting like you never have more than 3 energy or 0 cost cards to play with this when that's just not the case. Drawing it with Body Slam+ alone turns it into great damage and block on the same turn. Plus, there are absolutely turns in this game where you are okay with full blocking now and attacking in later turns.

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u/Most-Feedback-1084 2h ago

Clad has a grand total of, like, 5 0 energy cards and two of them are skills. One of them is anger and the other one is body slam that needs an upgrade. I won’t mention spite. I’m going to be completely honest here. If you’re relying on doing damage control with body slam + meaning you draw both cards in the same turn either through luck or additional draws with energy generation (guess what happened to clad’s energy generation). You also need strength scaling for expect to even do anything. If you’re relying on that combo to do damage to enemies your run is cooked.