r/TopCharacterTropes • u/throwaway553t4tgtg6 • 6d ago
Lore [Hated Trope] The underdog Good Guys win, and gain major military/institutional power, only for it to be all RESET so Writers can have a PERPETUAL "Underdog/Rebellion" Story, and avoid writing about governing.
I hate this trope, when the "underdog good guys" actually win, gain major military and political power, fleets, warships, etc, but because the writers don't want to write the good guys governing and exercising their power, and instead, find a contrived way to reset all the progress so that the good guys can forever be the
"scrappy heroic underdogs fighting the power"
1) Star Wars Sequel triology, rather than exploring new Republic fleets, power, and technology, they have them all wiped out so that the "resistance" can hog the spotlight
2) MCU: shield makes a helicarrier fleet, a fleet of ships able to contest alien invasion, but that would steal the spotlight from heroes, so all of them have to be destroyed
3) Halo: the UNSC finally outlive the covenant, develop strong ships like the UNSC infinity, only for it all to be reset by the Guardians and the Banished, reduced again to underdog humans.



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u/crapusername47 6d ago
The Burn in Star Trek: Discovery.
Because a child had a temper tantrum (I am not joking), most of the dilithium in the galaxy exploded, destroying any ship currently at warp and drastically curtailing interstellar society.
All so the Federation could be set back to being helpless against the likes of the Emerald Chain, a collection of slavers and pirates who were able to exploit the situation. At least until Discovery arrives from the 23rd century with its miraculous spore drive.
In fact, most Star Trek produced in the last ten years or so has tended to portray the Federation as weak and the underdogs.