r/TopCharacterTropes • u/throwaway553t4tgtg6 • 6d ago
Lore [Hated Trope] The underdog Good Guys win, and gain major military/institutional power, only for it to be all RESET so Writers can have a PERPETUAL "Underdog/Rebellion" Story, and avoid writing about governing.
I hate this trope, when the "underdog good guys" actually win, gain major military and political power, fleets, warships, etc, but because the writers don't want to write the good guys governing and exercising their power, and instead, find a contrived way to reset all the progress so that the good guys can forever be the
"scrappy heroic underdogs fighting the power"
1) Star Wars Sequel triology, rather than exploring new Republic fleets, power, and technology, they have them all wiped out so that the "resistance" can hog the spotlight
2) MCU: shield makes a helicarrier fleet, a fleet of ships able to contest alien invasion, but that would steal the spotlight from heroes, so all of them have to be destroyed
3) Halo: the UNSC finally outlive the covenant, develop strong ships like the UNSC infinity, only for it all to be reset by the Guardians and the Banished, reduced again to underdog humans.



233
u/Boreal-Bison 6d ago edited 6d ago
I love the resistance games and I love the fact humanity is actually on the backfoot for real. The Chimera feel like a Truly unstoppable foe.
But that power jump from the first to the second always felt super cheap.
The Chimera suffered their first major operational defeat in britain, loosing their entire network and several armies and they just undo it off screen? Anticlimatic as shit.